Coding/Robots in the Classroom
And the winner is...
BCLUW Middle School!
2016 Hour of Code Challenge Leaderboard
Average Minutes Coded (per participating students)
|Total Minutes Coded|
BCLUW Middle School
|2nd||Grinnell-Newburg High School||150 minutes||
South Hardin Middle School
|79 minutes||950 minutes|
|Grinnell-Newburg/Middle School||68 minutes||20,113 minutes|
|5th||Aplington-Parkersburg/Middle School||53 minutes||5490|
Lake Mills/Middle School
|45 minutes||1025 minutes|
|Osage/Middle School||22 minutes||166 minutes|
Learning to code is quickly becoming the ideal of digital literacy. Students have been able to "read" code for years but once they learn to code, they are learning the computer equivalent of "writing" and can create and communicate their ideas with others.
When students learn coding, they use their problem-solving, sequencing, critical-thinking, math, logic, creativity, and structured language skills. The addition of robotics to the coding curriculum provides students with the opportunities to bring their codiing skills from the screen to the physical world. The earlier we can start students practicing these skills, the sharper those skills will be as they move through school.
The Coding in the Classroom page provides more information on adding coding to the curriculum. You will find links to more information as well as various tools to use with students of all ages.